First, let me write that I’m sure talented hard-working people worked on Billion Lords. They did a nice job adding all the modern clash-like stuff. It’s such a shame that it’s impossible to attack in this game, making it boring and pointless. It’s far too easy to set up unbeatable defenses. All can you do is sit and safely farm to buy upgrades. Once you do, you can get better troops, which are also impossible to beat anyone with. Your only entertainment is occasionally watching replays of a massively expensive army being wiped out by your defenses.
The game works like the Dungeon Keeper clash-like: you dig out your base with the requirement to connect all buildings and entrances. Those entrances are at the 8 compass directions on the edges. In Dungeon Keeper you can attempt the obvious thing — funnel everyone through a single gauntlet — but the attacker has tricks to avoid that. Not in this game.
Billion Lords has no attacking tricks. Worse, the defender has lots of room. A base can easily have a path circling the entire base several times past every mortar and zapper before hitting the freeze trap (to gather them all) them massive bomb traps, then the -25% weakness trap just in front of where your leader comes out to finish them off. “But what about the 8 entrances?” you may ask. That’s easy — add a giant path in a ring touching them all and give that your one path into the labyrinth. You have plenty of room to do that.
That seems hard to figure out, but it’s a clash-like. After attacking and seeing other people who did it, you’ll figure it out.
There aren’t any flying troops to bypass this maze of death, but there are wall-destroyers. They take about a month to unlock and the description makes it sound as if they’ll borrow straight through. Nope. They’re the usual self-destructing wall bombers. Even that would work if not for for the broken AI. Wall bombers will never walk into a space that started off as a wall. You send in one and it blows open a small space. The next avoids that space, blowing up somewhere off to the side. Useless.
Hilariously, one attacking strategy works. The “wizard” leader, buyable with 1,000 gems, has a special ability that strikes several random buildings, anywhere on the map. Attack with only him. By the time he has circled the base several times he will have used his ability several times, hopefully hitting resource buildings for cash. Then press abort and repeat.
But let’s say you try. You save up and attack people much weaker where you have a chance of winning. It costs Gold to recruit your army. When you attack you might win some of that gold back, but mostly you’re trading Gold for Stone. You don’t need Stone — you already have extra sitting around. What you need is Gold. Attacking people in this game doesn’t even help you.