Some of the fun in clash-likes is how the rules use the buildings as explanations, which then influence the rules. Army Camps are a particularly neat example. Your army is really just a number for how big it can be. Since it’s not used in defense, it doesn’t need to be displayed on the base at all. But it’s so fun to have open-air army camps with the troops wandering around them. Freshly made troops walk from the troop-making building over to the camps. Donated troops walk out of the camp and off the map. That all looks just terrific. It’s even fun to look at other peoples’ bases to see what kind of army they have.
At first things align just fine. But the rules of a clash-like say you don’t just make one army camp get bigger and bigger. Instead you should get more of them. So now our building logic is telling us the army size must suddenly double at some point. Our one army camp slowly grew from 20, to 25, to 30, to 35. But then adding a second jumps our total army size to 70. That’s a big jump, but it’s fine. We can work with that since we don’t want to break our Army Camp logic. But our visual depiction of the rules is now making the rules. Neat.
|An army camp, currently holding sorcerers and treants, from Castle Clash|
Here’s another fun one. Suppose we have three 35-space Army Camps, 105 spaces total, and dragons cost 25. How many dragons can we have? It’s 4 since 4*25 is less than 105. But it’s also 3 since only one can fit in each camp. Hmmm… . It turns out players hate doing complex math, so we get 4 dragons. How we’re stuffing in that 4th dragon might break suspension of disbelief, but the alternative is worse. The rules win over the visuals here.
Then we come to the back-up army. To be nice, the game allows you to train 1 extra army if you have time left from training the normal one. When you open the game after a long enough time you get to attack twice in a row, with no delay between since your back-up army trained overnight. That’s nice. But where is that entire extra army kept? Nowhere. But if we can keep troops nowhere, why is our army limited by how many fit into the Camps? Best not to think too much about it.
Final score: Abstract rules: 2, Army Camp logic: 1