King’s Road is a pretty standard 3rd-person hacker. You control one guy running down a path killing stuff with a boss at the end. When you complete all 24 areas, do them again on hard, then expert. But we all know at some point you’ll be out of energy until tomorrow, or until you buy more. But you aren’t. There’s no limit. You can even freely rerun areas to gain levels or better gear until you can beat the next. Still for free, you can switch between the 3 classes and level them by replaying any areas. Is this the first mobile game ever that doesn’t make you play a little each day?
Along the way you unlock a minor pet. They call it a dragon, but it’s the size of large hawk and about as dangerous. As you play, the pets level up. Eventually your pet is doing half the work. This is where it gets interesting. Your pets have a short cool-down before they can be re-used. You have 3, so that’s not even a problem. But you see where this is going? You need to level them up to keep winning, until the cool-down is up to 8+ hours. So now, like every other mobile game, you can play 3 times every 8 hours.
It’s just delightful the way you never see it coming. You don’t even have a dragon at first, then it seems so unimportant. Then it’s exactly the same limit as everything else.
My Review: if you like MMO’s you’ll hate the overly complicated upgrading buildings system to power up the dragons. I hate it, and usually like upgrading buildings on timers. Experimenting over which of your abilities to power-up is somewhat fun. There’s no obvious choice, and each ability feels different. There’s even a looking-for-group feature to team-up with another player.