Hero Sky has got lots of nice features. As you can guess from the title, overpowered heroes ruin the game. But it has lots of nice features until then. It would be pretty fun until mid-game if the female heroes weren’t so over-sexualized. Clever new, or new-ish things:
- Donated clan troops go into a pool. Requesting troops gets you a random selection from that pool. This allows easy donations at any time (up to your limit). Some people really enjoy requesting “only lvl5+ wzards, plz” and won’t like this. They can bite me.
- Placable water squares, like walls, but they act as slow + poison. They’re somewhat useful, which is the exact right amount.
- Before attacks you can preload a small drop-capsule with a few troops. During your attack it can be placed anywhere. It’s nice. I like to load it with 2 giants to use as an emergency distraction.
- A novel troop, near the end (I haven’t unlocked it): a huge gelatinous cube which paralyzes a defense while attacking it.
- Tapping any two wall pieces selects all walls in-between. This is great, and should be in every clash-like from now on.
- The mode where you defend your base from enemy invasions isn’t new with this game, but it’s improved. Enemies come in 5 waves and you can use your army and heroes.
- Normal attacks use the same old Next-ing. But there’s a new wins-in-a-row challenge.
They worked really hard making a better clash-like. But the hero team worked just as hard ruining it. It uses the fall-on system of leveling lesser heroes to merge them into higher stars heroes to rank up the ones you’re actually using as your slaughter-meisters. Your army watches all of this.