[Game]Clash of Mech

Clash of Glory: Mech War isn’t a great game. You know that from the name. But it’s strange enough to be interesting.

There are no troops. All you have a small preset group of mechs, unlocking another every level or two. Attacks use this same 3 or 4, every time. The first is the only hand-to-hand one. But it’s not especially tough and dies quickly. A usual, the main danger is the enemy’s defending mechs (which are the same as yours).

Damage to your robots sticks around after each battle. They heal 1-at-a-time in their building. There isn’t even a queue — you need to come back an hour later and manually begin repairs on the next. But it’s not that bad since being injured doesn’t stop them from attacking again.

The hand-to-hand mech is your “leader”. I think you’re suppose to spend forever upgrading its levels before doing anything else. Maybe that makes it tough enough. It has 2 weak spells — a brief 10% buff to attack. Yay! There are 10 more but they need gems to unlock. I think you can make your original spells useful by using more gems. A weird rule is the leader can’t attack when it’s injured. But it gets to heal in it’s personal hero-house.

You normal mechs don’t have as much room to upgrade, but they can get 3 pieces of equipment in a funny tournament. A new map with 2 special bases pops up for a single day. You and other players are supposed to fight back-and-forth over them. At the end you get equipment based on how long they were occupied and how many times they were retaken. I had trouble beating it the first time. Luckily, I never met anyone else there.

Then there’s other little bits of weirdness. You get a list of attackable people, which doesn’t seem to change on its own. I attacked one guy several times a day. To build a Clan Castle to join a clan, you need “book pages”. I couldn’t even find out how to get those things.